Ben Prunty: “The most important advice I can give to an aspiring game musician”

Ben Prunty gives some advice to aspiring game composers. He’s a great writer, and a nice guy, so it’s great to see how successful he’s become, especially after FTL. Don’t think it’s just luck, either–he’s worked hard to get where he is.

Ben Prunty's Blog

As you probably know, I made the music for FTL, Gravity Ghost, Star Crawlers and a bunch of other games that are on their way. I am what you would call a successful indie; I get to write music full time and make a comfortable living doing what I do. I’m going to tell you a little about myself and the things I learned, because I think the information might be useful to an aspiring indie, musician or otherwise. First, a brief autobiographical account of how I got to be making music for games. Brace yourself, here comes

My Story

little ben Pictured: dork. Not pictured: musical prodigy. This becomes significant later.

Confession time: I played trumpet in high school band, and I was so bad at it that the teacher actually had me stay back a year in band class. That’s right, I might be the only person on Earth considered…

View original post 1,478 more words


0 Responses to “Ben Prunty: “The most important advice I can give to an aspiring game musician””

  1. Leave a Comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s


%d bloggers like this: